Edit: Please check Samphire's reply - it's a slightly better summary than mine (set out more technically, clears up the accidental differentiation of fanfiction and apocrypha I had). It's a narrative declaration of the open-source lore remark he made months ago. Is it possible you’ll see references to things or concepts in C0DA, or new things that interplay with ideas in C0DA? Seriously after i see Dragon Ball Minus why Toriyama changing Goku past is really rip-off Superman ? C0DA is set on Nirn in the far distant future of the late Fifth Era. It just means simply that: I have a preference. C0da doesn't make anything canon though. This is copied from two tumblr posts, and then slightly expanded. Michael’s C0DA is also very self-aware (though yours doesn’t have to be). Re: Regarding MMO and C0DA. Anonymous 12/10/20(Thu)23:51:22 No. C0da … Imagine a cataclysm so potent that it entangled the very threads of time, creating multiple realities and solidifying every choice made by 100,000 players across those realities canon, for all time. Will give this a read. I was thinking C0DA would be a treatise on some of the unanswered metaphysical mysteries MK has developed, but the finished product seems to intentionally avoid that. There will be no next kalpa. Well, because nearly a year later people are still confused (and that's OK). Reviews: 0. C0DA is a project which exists outside of the system of lore upon which the games are based. Numidium represents the non-contributor who sits back and nay-says everyone else's ideas intead of inventing their own Tamriel. I thought it might be appropriate to share the following from the wiki page on codas in music: Charles Burkhart suggests that the reason codas are common, even necessary, is that, in the climax of the main body of a piece, a "particularly effortful passage", often an expanded phrase, is often created by "working an idea through to its structural conclusions" and that, after all this momentum is created, a coda is required to "look back" on the main body, allow listeners to "take it all in", and "create a sense of balance. c0da makes it canon. Why am I posting this here, now? Saved by sara jane. >> Anonymous 12/10/20(Thu)23:51:22 No. Press J to jump to the feed. All of these works are part of the Elder Scrolls. Bethesda will tell you the games are the lore. If you feel more comfortable in the confines of a structured canon of texts which are considered true, then more power to you; I'm just not sure how you're connecting C0DA with a broader philosophical system which I would regard as a form of Idealism. Heavy User. from me), I really appreciate this. As a heavy player of Skyrim, which was my first TES game, and a mild lurker on r/teslore (with most of the posts being met with '????' This is so much more helpful to me than the main post, which just left me even more confused. New comments cannot be posted and votes cannot be cast. If you don't know kalpas--time in TES is cyclical, to an extent. - Of appearance. C0DA makes this canon. 242 172 1. Funny Images Funny Pictures Random Stuff Funny Stuff Fandoms History Memes Laughing So Hard Tumblr Posts Tumblr Funny. 434 16. ToothBrush. Seriously after i see Dragon Ball Minus why Toriyama changing Goku past is really rip-off Superman ? Binkini-clad Dragonborn beating MLP-Dragons with an inflatable wombat? C0DA makes this canon. Everyone keeps asking "which Nerevar", because all of our Nerevars are equally valid. Elder Scrolls is a FANDOM Games Community. Clears things up a bit -- I was looking at things from the perspective of "how the hell did we get here from there" rather than "Oh, it's just a representation of TES universe in a different medium.". This, of course, also means that C0DA itself also both is and is not canon. It’s an amazing experience to see people get inspired by your fiction but it makes the whole “what’s canon” complicated. C0DA. It isn’t like Water Getting Girl or Shor Son of Shor, both of which exist within the world with the primary function of making it deeper and more interesting. Each of these works are equally valid interpretations of the Elder Scrolls themes and ideas. 242 172 1. Some other stuff that I am certainly overlooking. What is the truth, then, and what is canon in TES lore? C0DA is speculative fiction about an already fictional universe. See more of Wheels of Lulz on Facebook. Actually, just so I can get this straight (sometimes really simple terms helps - I don't mean to take anything away from your post as it's a damn sight better than I could possibly express this): Bethesda's Tamriel is their own thing. Not that I have much against Bethesda, but I think MK was right when he said canon is becoming less defined. The canon thing is all about your interpretation of it being as valid as anyone else's: moreover, you can expand on it as you see fit. Cool way to analyze it. C0DA is … By continuing to browse this site, you agree to this use. As you can see C0da has nothing to do with the TES series at all, not in reality. C0DA is about doing away with the idea of canon. C0DA isn’t a fancy word for fanfiction or apocrypha or anything else you want to call it - though your fanfiction could certainly be a c0da. Let me quote Plato (The Republic) "Now let me ask you another question: Which is the art of painting designed to be _ an imitation of things as they are, or as they appear - of appearance or of reality? This is basically someone saying “hey, anything goes, because of … Forum Posts. below I have included the web address, so you can read the entire thread yourself. Is the fourth wall canon because of this? This is the stance I've always taken but I guess it's too meta for those milk-drinkers. 242 172 1. That is why the story ends in a marriage. It’s the same question people ask about all Michael’s (and other people’s) non-contract work, but since C0DA is so weird, people are asking it even more often. Works that are often called "apocrypha" here on r/teslore, but use the themes, settings, or conventions of an Elder Scrolls work - also called Fan Fiction. MK's Tamriel ain't more true than yours, so mutate his version to your liking. The promotional materials for said video games: maps, Pocket Guides to the Empire, Anthologies, Art Books, etcetera. Strangely it seemes to be gone now. There are countless people out there who want their story driven by a certain storyteller and nothing else - and there is nothing wrong with that. C0DA isn’t about removing canon, it’s about the freedom to choose our own canon based on the actions we have taken within our playthroughs, and the conclusions we have come to when researching the vast library of lore that is The Elder Scrolls. I just hope Dragon Ball Minus is not canon . Yeah, like that.”, I understand where the question of C0DA appearing in game comes from. C0DA is about doing away with the idea of canon. C0da … There is nothing inherently corporate about the term "canon" and it's not about intellectual property rights. Each game, book, art piece, playthrough, etc. Post Sep 24, 2018 #1 2018-09-24T05:11. AKB wrote:That quote was more in relation to how the MMO will affect the development of the main series (something fans frequently were worried would be put on hold), not in relation to its canonical status. Follow 4570. There is no Lore. Stealing!! There are some terms that are necessary for efficient communication about things specific to our area of study. (Some people here don't like the term fan-fiction because it implies that the work is somehow less valuable than Bethesda's works.). Learn more this is a copy of a conversation between MK and another player/fan. r/387420489 metrics including subscriber growth, count history, and subreddit rank (C0DA is Canon) 1069386. CHIM raises so many questions about ... Michael Kirkbride—considered the godfather of TES lore—created C0DA … This is a little confusing, but I'll try to explain it as best as I can. Zenimax Online IDs censored for protection. Think of the Elder Scrolls universe (the universe - not the games) as Shakespeare’s Romeo and Juliet. 23 days ago. That doesn't make it real; because none of this is real. C0DA is a web graphic novel script written by former The Elder Scrolls series developer Michael Kirkbride.It was released to the public on February 14, 2014. All of it was in the good name of freeing the minds of us lesser mortals. < > Showing 1-4 of 4 comments . /r/teslore is a subreddit dedicated to the discussion and creation of the vast lore of The Elder Scrolls. Just going by what we see in the game, the Numidium isn't a (successful) artificial god and whenever it is used for something it only manages to break the universe and maybe erase a species from existence. It's not canon in my opinion. Though, don't let my opinions judge your C0DA. There is always hope. Your argument that ''everyone plays differently, thus everyone's playstyle is canon'' is nice, but not how it works. edit: meh nevermind, the link in the blog wasn't the proper one, you now got to look at the bottom left corner and click that c0da>> button to go to the TES c0da, hard to see on a big screen. I see it like this. C0DA isn’t meant to appear within the games, or even necessarily to influence them. Canon Mirrorless Digital Cameras are compact, interchangeable-lens camera offers the lightweight, stylish design of a point-and-shoot, with the quality of a DLSR Edit: Here is a link to my comment in another thread describing how I see C0DA's function as a part of the Elder Scrolls. (Also known as C0DA, Earth-616, Prime Earth and C0DA Universe). It's about codifying and aesthetically enshrining a principle of interpretation that says you can believe what you want about a fictional world, if you think it's more interesting and fun that way. Now, if someone approaches me and says "actually, this bit of text from this piece of the Elder Scrolls directly contradicts that idea", (be it apocrypha or dialogue from a video game), I have a choice: Change my opinion to match that text, or Not. Other practical applications of mine I'd like to reiterate or clarify are: mine is free to use, yes, as a template infinitely full of templates. You used c0da as example earlier : much of mks work aren’t used in game but people will make headcanons considering them canon, etc, etc. Canon Inc. (キヤノン （ キャノン ） 株式会社, Kyanon kabushiki gaisha) is a Japanese multinational corporation headquartered in Ōta, Tokyo, Japan, specializing in optical, imaging, and industrial products, such as lenses, cameras, medical equipment, scanners, printers, and semiconductor manufacturing equipment. No. Anything and everything is valid. Multiple versions of reality based on our decisions is canon thanks to ESO, so in theory CODA would be canon in some reality, but probably not officially so. There is no "real" Tamriel that certain works are closer to than others. sjrekis. Alongside the story, the comic pushes the idea of Tamriel as a collective fiction free to be interpreted, rewritten, and personalized by its reader. This guy (allegedly) took drugs again, and tried to destroy the idea of an Official Elder Scrolls canon with the power of comics. The personal canon/canons of Shinji Ikari999.Shinji Ikari999. C0DA makes everything Lore-Friendly - posted in General Skyrim Discussion: Well, the verdict is in, and as much as it pains me to say this... C0DA has released, and with the backing of Bethesdas story department, has totally shattered the 4th wall. It's a showdown between corporate canon and ancient open-source storytelling. Jan 15, 2020 #407 You can say that his true form , but why many people in r/teslore could't say that , they read only thing from sermon12 r/teslore has alot of people with heavily conflicting views and interpretations on the lore. Saved by A. R. Funny Images Funny Pictures Random Stuff Funny Stuff Fandoms History Memes Laughing So Hard Tumblr Posts Tumblr Funny. I think we need to bring Tamrielic lore back to more of a traditional mythology too - where the myths are created by the people who tell them and not some corporation. Whether the rest of the body of The Elder Scrolls agrees with that preference is irrelevant. Star Wars: . 1069386. Feb 3 @ 1:37pm It is and it isn't, both at the same time. If you have to explain yourself by saying "a c0da is pretty much a head-canon, an apocrypha is pretty much a fan-fiction" every time a newcomer arrives, then there's little point having the distinction to begin with. I understood very little of it except what you explained here. There is no hierarchy. If you think this does the job, go ahead. Elder Scrolls' lore is too strange already. I suppose people here like to have a term that they feel is "their own", but it comes at the cost of just excluding people without actually conveying any difference of meaning. , changing, growing, self-contradicting and alive we would like to introduce you to “!, others make sweeping alterations project which exists outside of the comic is the fourth wall canon because of complaining... All the way up there, it ’ s Romeo and Juliet this one piece... Comments about C0DA then, and all people involved in related discussions a. System of lore upon which the games ) as Shakespeare ’ s play like or! Some kind of canonicity lader are Dead your C0DA necessarily to influence them official canon, except the Christmas (... 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Star Wars C0DA on the world and shifts everything around them in order to them. Tweaked by hundreds of anonymous storytellers, changing, growing, self-contradicting alive. Just put a link to this game from ZeniMax Media: `` the Elder Scrolls --... That. ”, I understand where the question of C0DA appearing in game comes from C0DA canon... Are then different versions of this `` concept '' or topic being explained by MK it is example... It 's a showdown between corporate canon and ancient open-source storytelling s C0DA is speculative fiction about an fictional... Evolving, tweaked by hundreds of anonymous storytellers, changing, growing, self-contradicting and alive which!